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Sword Slashing Particle Effect (2021)

A simplistic sword slash effect created for a course. This was created for the purpose of getting better with Unitys Particle System.

The full effects is broken into three pieces:

First the Sword glow created in Shader Graph with masks so it's only applied to the metal parts of the sword. The glow is also enhanched with a glowing Particle System.

Second is a trail that follows the swords arc created by a Particle System. This means this effect would also work with things other than a downward swing.

The last component of the effect are stray particle orbs that float where the trail has passed also created with a Particle system. These can easily be changed to a more fancy shape to make the effect pop more or fit a different purpose.

First part of the full effect

First part of the full effect

The Second part of the effect

The Second part of the effect

The final part of the effect

The final part of the effect

All the parts combined

All the parts combined

Still with sparkles

Still with sparkles

Sword slash effect created with Unity Particle System

It's also very easy to change what particle shape renders by creating a shader with that shape